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Pnach file for yu gi oh the beginning of destiny pcsx2
Pnach file for yu gi oh the beginning of destiny pcsx2











Bad value came from 00911D90, but game use that address for many things. Because if you move camera UP to the limit board should be displayed in direction that your card currently is, but instead it is going to left side (really minor issue tbh.). While this is better than original patch, i found that is still incorrect. Patch compare value from f01, and set it to 0,0000010 if 0. I made better cheat using value given by Miseru99, because his patch apply only on vsync, which is too rarely to fully fix SPS. My only idea is that is something similar to that bug: Looks like some FPU inaccuracy, but i can't find why that happen. Hopefully this information helps patch this game in the future. Has never worked properly to my knowledge. Just press X and the animations will play.

pnach file for yu gi oh the beginning of destiny pcsx2

Here is a save state just before a card attack. The PNACH file with flip cards upside down as a side effect.Ĭan be reproduced on any default setting with any plugin. Setting the EE/IOP Round Mode to Positive, Clamping Mode to Extra + Preserve Sign, and/or adding a PNACH file ( 07AD79C9.zip) that tries to correct the angle makes the animations play almost as the expected behavior should be but still exhibits flickering. On default options the game will exhibit the current behavior as stated. The animation for the card(s) incorrectly skews and burns.

pnach file for yu gi oh the beginning of destiny pcsx2 pnach file for yu gi oh the beginning of destiny pcsx2

Expected behavior - When attacking cards the camera should zoom in on both players cards, flip cards to position, slash card, play burn card(s) animation, and return cards to home position.Ĭurrent Behavior - When attacking cards the camera incorrectly zooms in on what appears to be the map but the screen is split.













Pnach file for yu gi oh the beginning of destiny pcsx2